…and it scares me.
No, it’s not an entirely new enemy, but if it recoloring a sprite and changing a few attributes worked in 1990, then that’s good enough for me (at this point.)
I broke some of the bad guy code out of the game state and into the individual class, and decided to go with an interface to handle the most common functions. Handy little option, interfaces! So to test it out I made a new enemy that shares some of the same characteristics of the Green Meanie.
Then I went to sleep and forgot about it entirely.
This morning I compiled the new version and uploaded it to the server and began play testing. All was going well until I nearly jumped out of my seat when they new enemy came sprinting at me. It’s not that it’s a scary game or anything, but when you totally forget that you’ve added something and then it’s suddenly beating you with a baseball bat it sort of gets to you.





